Disrupting the world of competitive gaming
Season 2 Reloaded is here
New Ranked game mode - FFA vs AI, where other human players can join you.
New Map: Rooftop (day & night)
New soldier skin NFT - Emma , available in the Mark3t @Fus1on Gaming Hub and @ www.fus1on.online
Gas fee verification is now demanding for only 30 $Zil for Ranked Matches
Multiple bug fixes & optimizations
Season 2 is here
New Map: Swamp (day & night)
New Season 2 Pass content
- 50 Levels containing 30 NFTs
- 50 New Challenges
Ranked Matches Unlimited
- now with selectable access fee 1 to 1000 $FPS
Hardcore Mode
- Instant Kill with any weapon (inc grenades)
- No HUD
- Available only for regular matches (for now) on all maps
15 New Ribbons
- New ribbons for New York and Swamp maps, Rapid Kills and Harcore mode
New Menu Lobby background
Match Selection UI updates
- Blue - Regular
- Red - Ranked
- Yellow - Hardcore
- Green - Training
New Audio throughout:
- Weapon Audio
- Character Sounds
- Environment and Character Impact Sounds
- Notification Sounds for in-match achievements
4 New Perks
- Anti-Radar (blocks radar perk)
- Fast Recovery (recover faster from Flashbangs)
- Deep Impact (bullets do more damage (1/life))
- Last Stand (2x weapon damage when under 30% HP)
Remastered Weapons: M4A1, ROK704M, AR15, ROK12
Better HDR Graphics across all maps
Multiplayer Network Improvements
Bug Fixes
- Perk Activation issues fixed
- Better implementation of Hub connection checks
- 1v1 matches fixed
- Some Capture the Flag improvements
- Keybinding and Settings fixes
- And many more
New HD Map with Day and Night variants - Skyscraper
Improved hitbox detection
Lighting changes and optimisations to Canyon and Police Station
Glass is now breakable throughout Police Station
Improved selection weighting for respawn points
Improved close-range hit detection
Weapon HUD now updates when selecting a new loadout on respawn screen
Better shaders for thermal and infrared scopes
Increased Smoke Grenade duration
New adaptive Leaderboard UI based on number of players
New attachment unlock progressions for weapons
Multiple balance changes to weapons and attachments
Fixed an issue where some players could move before initial countdown was finished
Fixed an issue where high-resolution body parts were not always appearing
Fixed third-person melee animations
Fixed ping spikes when loading into a new map for some players
Fixed an issue with the incorrect map being loaded when reconnecting to a lobby
Fixed multiple visual and text issues
* Please note: These features are still in development – some bugs might occur but we’re on top of them.